Over the past few years, we have collaborated with hundreds of
academics, researchers, and physicians
– nationwide and beyond – to understand how best to design and develop the most
impactful concussion education. We then turned our attention to the target audience:
young people. We worked with thousands of youth spanning middle school through college
and conducted sessions formally via several classes offered through Stanford
University’s Graduate School of Education, Department of Pediatrics, and School of
Medicine. Through numerous human-centered design activities and hundreds of iterations
on storyboards, youth and college-aged students offered valuable insights to guide
leading experts to build the most engaging, interactive curricula possible:
CRASHCOURSE PRODUCT SUITE
1. CRASHCOURSE: CONCUSSION EDUCATION (12 MIN)
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Synthesizes first-person and third-person experiential perspectives to inform and
motivate learning about concussion signs and symptoms
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Corrects myths and misconceptions and helps the viewer recognize the seriousness of
reporting
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Recognizes the importance of working with a medical professional to determine the
best strategy for improvement
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Available online as a
standard video
and in virtual reality
(Oculus Rift/Rift S
|
Oculus Go)
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Course Completion Certification available for athletes, parents and coaches
(see FAQ page)
2. CRASHCOURSE: BRAIN FLY-THROUGH (8 MIN)
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Uses state-of-the art technology from Stanford University’s Neurosurgical Simulation
and Virtual Reality Center
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Prefaced by dramatic race footage, a world mountain biking champion takes the viewer
on a journey through the human brain
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Conceptualizes an otherwise “invisible” injury
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Showcases the brain’s blood vessels, nervous system, and cerebrospinal fluid
cavities
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Emphasizes the complexity and fragility of the brain
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Available online as a
standard video
and in virtual reality (Oculus Rift/Rift S
|
Oculus Go), accompanied by a
Teacher’s Guide
3. CRASHCOURSE: CONCUSSION STORY WALL
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An interactive database featuring 4,000 stories from individuals describing their
personal concussion experiences
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A comprehensive mental health resource for everyone including students, parents,
coaches, teachers, and military veterans
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Includes videos from leading medical experts describing symptoms and best practices
for recovery
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Serves as a referral source for athletic trainers, rehab specialists, and physicians
The Concussion Story Wall gave voice to the many individuals affected by concussions,
both inside and outside the sports community. We felt it necessary to create a product
illustrating the diversity of individuals with concussions – their backgrounds, their
symptoms, and their stories. While sports-related concussions often receive the most
media attention, concussions happen in many situations like falls, motor vehicle
accidents, and through incidents of domestic violence. We used videos from real people
with concussions along with videos from medical experts to give users a well-rounded
understanding of concussion.
We have made our education available to all at no cost.
Visit our CrashCourse product page to learn more.
To ensure the creation of medically accurate, unbiased, and trusted materials, TeachAids
only accepts funding from entities with no conflicting interests.
INSTITUTE FOR BRAIN RESEARCH AND INNOVATION
With the vision of producing the most effective and compelling concussion education,
TeachAids established the
Institute for Brain Research and Innovation
in 2021. Using qualitative and quantitative research methods, the vision of the
Institute is to understand how best to promote knowledge relating to concussion
symptoms, their severity, and the importance of timely reporting. The goal of this
research is to help develop education-based interventions and evaluate their efficacy to
promote positive outcomes.
The Director of this Institute is
Daniel Daneshvar, M.D., Ph.D.,
faculty at Harvard Medical School and Chief of Brain Injury Rehabilitation at Mass
General Brigham. He is a world-renowned researcher on the long-term effects of
moderate-severe traumatic brain injury, concussion, and repetitive head impacts,
including chronic traumatic encephalopathy (CTE).
The Institute studies the landscape of concussion education. Below are peer-reviewed
publications, with several others in the pipeline.
Daneshvar DH, Yutsis M, Baugh CM, Pea RD, Goldman S, Grant GA, Ghajar J, Sanders LM,
Chen C, Tenekedjieva LT, Gurrapu S, Zafonte RD, Sorcar P.
Evaluating the effect of concussion education programs on intent to report concussion in high school football. Journal of athletic training. 2021 Jan 6.
Daneshvar DH, Baugh CM, Yutsis M, Pea RD, Goldman S, Grant GA, Cantu RC, Sanders LM,
Chen CL, Lama RD, Zafonte RD,Sorcar P.
Athlete enjoyment of prior education moderates change in concussion-reporting
intention after interactive education. INQUIRY: The Journal of Health Care Organization, Provision, and Financing. 2021
May;58:00469580211022641.
Daneshvar DH, Baugh CM, Lama RD, Yutsis M, Pea RD, Goldman S, Grant GA, Cantu RC,
Sanders LM, Zafonte RD, Hainline B, Sorcar P.
Participating in two video concussion education programs sequentially improves concussion-reporting intention. Neurotrauma reports. 2021 Dec 1;2(1):581-91.
Knowles, P., Schneider, K., Bugwadia, A.K., Sorcar, P., Pea, R.D., Daneshvar, D.H., Baugh, C.M.
The importance of language in describing concussions: A qualitative analysis. PM&R. 2024; 1-7. 2024 Aug 27. https://doi.org/10.1002/pmrj.13256
Asgari, S., Knowles, P., Bugwadia, A.K., Baugh, C.M., Kazis, L.E., Grant, G.A., Zafonte, R.D., Cantu, R.C., Pea, R.D., Sorcar, P., Daneshvar, D.H.
Variability in youth coach concussion education requirements across states PM&R. 2024. Manuscript Accepted and In Processing Stages.